tag:blogger.com,1999:blog-320362171363700353.post3397167706818976727..comments2023-10-02T14:39:52.997+05:30Comments on ANIMATION MONSTERS: JUMPANIMATION MONSTERShttp://www.blogger.com/profile/01306158555145064575noreply@blogger.comBlogger7125tag:blogger.com,1999:blog-320362171363700353.post-18832978661323009012009-04-13T22:45:00.000+05:302009-04-13T22:45:00.000+05:30hey gyz thank u everyone for ur comments...->ha...hey gyz thank u everyone for ur comments...<BR/>->harish, i definitely agree wid u, the antic for the jump is less n m gonna work on it again aftr ma weight lift assgnmnt... n as u said i ve to work on graph too..all aftr the weight lift... thank u man...<BR/><BR/>->daps thanks a lot man..<BR/><BR/>->hey roshan.. i agree wid the squash n strech wat u tellin.. but wid dis rig i don think jEEvithhttps://www.blogger.com/profile/10649140562473199437noreply@blogger.comtag:blogger.com,1999:blog-320362171363700353.post-23379725200291227692009-04-05T20:02:00.000+05:302009-04-05T20:02:00.000+05:30Hey Jeevith Jump looks good.And I guess you got mo...Hey Jeevith <BR/>Jump looks good.And I guess you got most of the correction. I'm agree with Roshan about Hang time. <BR/><BR/>My Concern is 'Composition choice.' To me its lookin ' Building Asgnmt' instead of Jump. This may work in Screening room but Computer screen ..I Doubt..<BR/>As a Whole...Its Looking good but I guess you would like to show him more so tht we can see the clear Run, Jump and KASANAhttps://www.blogger.com/profile/16708877033821229193noreply@blogger.comtag:blogger.com,1999:blog-320362171363700353.post-22384414062943078162009-04-04T17:15:00.000+05:302009-04-04T17:15:00.000+05:30nice work man. i like the force in the landing par...nice work man. i like the force in the landing part a lot, eventhough the player sux towards the end of all animation clips.:) couldn't really make out what was happening afer that. b4 that, i think the hang time is a little too much...or a little even for a long time... the hand moments need more flow and better timing i guess..especially when he's up in air and the part where hand goes Anonymoushttps://www.blogger.com/profile/05819907617199371792noreply@blogger.comtag:blogger.com,1999:blog-320362171363700353.post-1486514033785399712009-04-03T22:02:00.000+05:302009-04-03T22:02:00.000+05:30yo jeevithness! this is a pleasant surprise! u've ...yo jeevithness! this is a pleasant surprise! u've improved by leaps (literally!)!! i love the hang time! i even liked the windmill action, it's kinda new from whatever the previous sems have done! however as harish rightly put it, the push in the antic for the jump is less, and the landing can be faster! trust me man, this is looking promising! if u can just correct them, it'll look awesome! keepDapoonhttps://www.blogger.com/profile/12943900976179327292noreply@blogger.comtag:blogger.com,1999:blog-320362171363700353.post-19093364601933566862009-04-03T20:47:00.000+05:302009-04-03T20:47:00.000+05:30hi jeevith....this is great stuff man, u have real...hi jeevith....this is great stuff man, u have really improved a lot..great going..<BR/><BR/>but i still feel u can work on it more..few thing that i would work on r...<BR/><BR/>* the force of the jump could be more i feel..the movement he goes up on the wall...u know push him even more down and then the Take off.<BR/><BR/>*i love the hang time, really nice..<BR/><BR/>* the hand movements r good.<Harish khttps://www.blogger.com/profile/16434114989441391806noreply@blogger.comtag:blogger.com,1999:blog-320362171363700353.post-37081596396367776512009-04-03T20:31:00.000+05:302009-04-03T20:31:00.000+05:30hey, thank u prasad...:-)hey, thank u prasad...:-)jEEvithhttps://www.blogger.com/profile/10649140562473199437noreply@blogger.comtag:blogger.com,1999:blog-320362171363700353.post-56064808344323970332009-04-03T16:47:00.000+05:302009-04-03T16:47:00.000+05:30Hey great ! ...i really liked those wind-mill move...Hey great ! ...i really liked those wind-mill movements ...cool !Prasadhttps://www.blogger.com/profile/11729434092133697649noreply@blogger.com